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	<title>Garshasp Development Blog &#187; Garshasp</title>
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	<link>http://dev.garshasp.ir/blog</link>
	<description>The stuff that our lives are made of!</description>
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		<title>New screens</title>
		<link>http://dev.garshasp.ir/blog/archives/163</link>
		<comments>http://dev.garshasp.ir/blog/archives/163#comments</comments>
		<pubDate>Wed, 03 Feb 2010 15:10:57 +0000</pubDate>
		<dc:creator>syros</dc:creator>
				<category><![CDATA[3D character]]></category>
		<category><![CDATA[Environment Art]]></category>
		<category><![CDATA[destructible objects]]></category>
		<category><![CDATA[Faranbagh]]></category>
		<category><![CDATA[Garshasp]]></category>
		<category><![CDATA[Jungle]]></category>
		<category><![CDATA[Props]]></category>
		<category><![CDATA[Raft]]></category>
		<category><![CDATA[Siavoshgard]]></category>

		<guid isPermaLink="false">http://dev.garshasp.ir/blog/?p=163</guid>
		<description><![CDATA[So we decided to come up with some updates at the far end of the production phase. As you can see above we got new beauty shot for Garshasp with his mystical mace. This is our in game model rendered in 3ds max along with some paint over that our concept artist &#8220;Soheil&#8221; has done on it. [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-170" title="GarshaspGame_Garshasp_Gorz" src="http://dev.garshasp.ir/blog/wp-content/uploads/2010/02/GarshaspGame_Garshasp_Gorz-618x799.jpg" alt="" width="618" height="799" /></p>
<p>So we decided to come up with some updates at the far end of the production phase.</p>
<p>As you can see above we got new beauty shot for Garshasp with his mystical mace. This is our in game model rendered in 3ds max along with some paint over that our concept artist &#8220;Soheil&#8221; has done on it.</p>
<p>And here are some in game screen shots which came out right from Iranvij, our Level editor tool. I managed to grab some props too.</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-165" title="GarshaspGame_siavoshgard" src="http://dev.garshasp.ir/blog/wp-content/uploads/2010/02/GarshaspGame_siavoshgard-800x500.jpg" alt="" width="640" height="400" /></p>
<p style="text-align: center;">
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-166" title="GarshaspGame_jungle" src="http://dev.garshasp.ir/blog/wp-content/uploads/2010/02/GarshaspGame_jungle-800x500.jpg" alt="" width="640" height="400" /></p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-167" title="GarshaspGame_faranbagh" src="http://dev.garshasp.ir/blog/wp-content/uploads/2010/02/GarshaspGame_faranbagh-800x500.jpg" alt="" width="640" height="400" /></p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-168" title="GarshaspGame_jungle_boat" src="http://dev.garshasp.ir/blog/wp-content/uploads/2010/02/GarshaspGame_jungle_boat-800x500.jpg" alt="" width="640" height="400" /></p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-169" title="GarshaspGame_jungle_destructable" src="http://dev.garshasp.ir/blog/wp-content/uploads/2010/02/GarshaspGame_jungle_destructable-800x500.jpg" alt="" width="640" height="400" /></p>
<p>Hope you like it.</p>
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		<slash:comments>6</slash:comments>
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		<title>Garshasp high poly model</title>
		<link>http://dev.garshasp.ir/blog/archives/96</link>
		<comments>http://dev.garshasp.ir/blog/archives/96#comments</comments>
		<pubDate>Tue, 16 Jun 2009 18:36:16 +0000</pubDate>
		<dc:creator>syros</dc:creator>
				<category><![CDATA[3D character]]></category>
		<category><![CDATA[Garshasp]]></category>
		<category><![CDATA[Garshasp props]]></category>
		<category><![CDATA[Garshasp weapons]]></category>
		<category><![CDATA[Zbrush]]></category>

		<guid isPermaLink="false">http://dev.garshasp.ir/blog/?p=96</guid>
		<description><![CDATA[At last we can say sculpting our Supper hero &#8220;Garshasp&#8221; is finished.   these are all Zbrush models for baking the normal maps and resurfacing of the Low res meshes. Due this weekend I&#8217;ll upload some render, screen shot and wire frame from the Low poly in-game model. a huge thanks goes to Soheil for pushing [...]]]></description>
			<content:encoded><![CDATA[<p>At last we can say sculpting our Supper hero &#8220;Garshasp&#8221; is finished.   these are all Zbrush models for baking the normal maps and resurfacing of the Low res meshes. Due this weekend I&#8217;ll upload some render, screen shot and wire frame from the Low poly in-game model. a huge thanks goes to <a href="http://soheildan.blogspot.com/">Soheil</a> for pushing me to make everything the way it should be, of course I should admit here that he was not satisfied at last and done some parts of face  sculpting by himself <img src='http://dev.garshasp.ir/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p>click to enlarge</p>
<p style="text-align: center;">here is Garshasp:</p>
<p style="text-align: center;"><a href="http://dev.garshasp.ir/blog/wp-content/uploads/2009/06/garshasp_all.jpg"><img class="aligncenter size-full wp-image-97" title="garshasp_all_low" src="http://dev.garshasp.ir/blog/wp-content/uploads/2009/06/garshasp_all_low.jpg" alt="garshasp_all_low" width="461" height="288" /></a></p>
<p style="text-align: center;">his props in detail:<a href="http://dev.garshasp.ir/blog/wp-content/uploads/2009/06/garshasp_all.jpg"></a><a href="http://dev.garshasp.ir/blog/wp-content/uploads/2009/06/garshasp_props.jpg"><img class="aligncenter size-full wp-image-102" title="garshasp_props_low" src="http://dev.garshasp.ir/blog/wp-content/uploads/2009/06/garshasp_props_low.jpg" alt="garshasp_props_low" width="464" height="226" /></a></p>
<p style="text-align: left;">Hope you like it!</p>
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		<slash:comments>7</slash:comments>
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