New screens
February 3rd, 2010

So we decided to come up with some updates at the far end of the production phase.
As you can see above we got new beauty shot for Garshasp with his mystical mace. This is our in game model rendered in 3ds max along with some paint over that our concept artist “Soheil” has done on it.
And here are some in game screen shots which came out right from Iranvij, our Level editor tool. I managed to grab some props too.





Hope you like it.
syros Categories: 3D character, Environment Art destructible objects, Faranbagh, Garshasp, Jungle, Props, Raft, Siavoshgard
can’t wait to get my hands on this!
ps.
as I saw in your video trailer, there were no bump map on Garshasp beard, so it looks little artificial (specially when Garshasp meet Arzoor). Also I know it is not easy enough to remake a finished demo. but I hope you make it better for release version if you had enough time.
@omid3098
Nah, don’t worry about that much,omid.
You know the best thing is the game will be moddable! So high-res mods like for Resident Evil 4, Max Payne or System Shock 2 will happen if the game has a good reputation.
I cant wait…………
when its ganna release!?
just..
he is pretty powerfull but is he a Hero or PAHLEVAN i think it is better to be PAHLEVAN (U can show it in cutscenes)
good luck!
Hey, it’s me again.
I want to warn you not to do any deals with Ubisoft at all costs!
http://savygamer.co.uk/2010/02/19/drm-assassination-lets-send-a-message-to-ubisoft/
I really really hope Garshasp will not be DRM’d for the sake of the PC-Gamers. We are not all pirates!
i saw the trailer.i think GARSHASP does not jump well.did you fix it?
thanks for the shots
i thought that garshasp needs more support on facebook to attrackt more ppl, therefore i started a page with the farsi title of “گرشاسپ”. i hope we can interact, i’m going to use some of ur photos during the time, hope it’s okay with u 
regards
sepide