Environment 3D contents
As far as our phased Environment building is still in it’s second phase, i should point out one or two issues. here is the pros and con’s of this method in my point of view;
Pros:
-If you are able to guess what was in the designer’s mind when drawing those lines on paper or a 2d digital image!!!, you won’t get a headache making meshes for the first phase of 3D environment contents.
Cons:
-If you are not able to guess what was in the designer’s mind when drawing those lines on paper or a 2d digital image!!!, you will get a headache making meshes for the first phase of 3D environment contents.
this two main factors of the phase two, resonant with each other to the point of total agony. the main issue is that he should have some meshes to test the game play but he don’t know yet what exactly he wants. may be all these words have one big reason:
“don’t work late at nights, especially alone, with music turned off!!”
and a word for the game play designers testers: as far as making just a very rough 3d sketch of the Environment, I have seen the huge amount of time needed to make these enormous levels PLAYABLE , apart from the final 3d contents.
should we revise the plans???