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	<title>Comments on: Optimize</title>
	<atom:link href="http://dev.garshasp.ir/blog/archives/159/feed" rel="self" type="application/rss+xml" />
	<link>http://dev.garshasp.ir/blog/archives/159</link>
	<description>The stuff that our lives are made of!</description>
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		<title>By: yzt</title>
		<link>http://dev.garshasp.ir/blog/archives/159#comment-1720</link>
		<dc:creator>yzt</dc:creator>
		<pubDate>Wed, 24 Mar 2010 17:43:38 +0000</pubDate>
		<guid isPermaLink="false">http://dev.garshasp.ir/blog/?p=159#comment-1720</guid>
		<description>Well, a physics engine is not something that can be switched or abstracted easily and efficiently. So having selectable physics engine is almost out of the question. Besides, we didn&#039;t select PhysX for its hardware acceleration, but for it&#039;s maturity and functionality and availability.
Unfortunately, writing a numerically stable, generally fast and usable real-time physics engine is not an easy task and we had to choose one that we already had experience with and were respectable enough in the industry. And remember that we had to make that choice almost 3 years ago.</description>
		<content:encoded><![CDATA[<p>Well, a physics engine is not something that can be switched or abstracted easily and efficiently. So having selectable physics engine is almost out of the question. Besides, we didn&#8217;t select PhysX for its hardware acceleration, but for it&#8217;s maturity and functionality and availability.<br />
Unfortunately, writing a numerically stable, generally fast and usable real-time physics engine is not an easy task and we had to choose one that we already had experience with and were respectable enough in the industry. And remember that we had to make that choice almost 3 years ago.</p>
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		<title>By: Sergey</title>
		<link>http://dev.garshasp.ir/blog/archives/159#comment-1718</link>
		<dc:creator>Sergey</dc:creator>
		<pubDate>Wed, 24 Mar 2010 11:46:16 +0000</pubDate>
		<guid isPermaLink="false">http://dev.garshasp.ir/blog/?p=159#comment-1718</guid>
		<description>Why game will with PhysX only?
And where OpenCL and Bullet Physics?
More 50% population of Earth has non-PhysX device -- ATI Radeon!</description>
		<content:encoded><![CDATA[<p>Why game will with PhysX only?<br />
And where OpenCL and Bullet Physics?<br />
More 50% population of Earth has non-PhysX device &#8212; ATI Radeon!</p>
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	<item>
		<title>By: Tantrix</title>
		<link>http://dev.garshasp.ir/blog/archives/159#comment-1026</link>
		<dc:creator>Tantrix</dc:creator>
		<pubDate>Tue, 26 Jan 2010 17:14:54 +0000</pubDate>
		<guid isPermaLink="false">http://dev.garshasp.ir/blog/?p=159#comment-1026</guid>
		<description>Oooh, which Publisher might be interested?

Why not Ubisoft? They are releasing Prince of Persia: Forgotten Sands on May, maybe you could get their support. Who knows, maybe a PoPxGarshasp double pack ;D

Also, you can get a good help from Atari,just like Katauri and CD-Projekt did.


Well,who else? THQ,Eidos and 2K Games are also worth the try. Valve might also be an option, so you can sell it on Steam. But Steam has always the good and bad sides 8/</description>
		<content:encoded><![CDATA[<p>Oooh, which Publisher might be interested?</p>
<p>Why not Ubisoft? They are releasing Prince of Persia: Forgotten Sands on May, maybe you could get their support. Who knows, maybe a PoPxGarshasp double pack ;D</p>
<p>Also, you can get a good help from Atari,just like Katauri and CD-Projekt did.</p>
<p>Well,who else? THQ,Eidos and 2K Games are also worth the try. Valve might also be an option, so you can sell it on Steam. But Steam has always the good and bad sides 8/</p>
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	<item>
		<title>By: fassihi</title>
		<link>http://dev.garshasp.ir/blog/archives/159#comment-1012</link>
		<dc:creator>fassihi</dc:creator>
		<pubDate>Mon, 25 Jan 2010 17:26:21 +0000</pubDate>
		<guid isPermaLink="false">http://dev.garshasp.ir/blog/?p=159#comment-1012</guid>
		<description>Tantrix,
Thanks for your note.
Release outside Iran depends on the deals with a publisher. We are currently in the process of negotiating with western publishers.</description>
		<content:encoded><![CDATA[<p>Tantrix,<br />
Thanks for your note.<br />
Release outside Iran depends on the deals with a publisher. We are currently in the process of negotiating with western publishers.</p>
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	<item>
		<title>By: Tantrix</title>
		<link>http://dev.garshasp.ir/blog/archives/159#comment-1001</link>
		<dc:creator>Tantrix</dc:creator>
		<pubDate>Sat, 23 Jan 2010 16:23:13 +0000</pubDate>
		<guid isPermaLink="false">http://dev.garshasp.ir/blog/?p=159#comment-1001</guid>
		<description>Hey guys,
I am a Prince of Persia(Classics and Sands of Time Trilogy) and God of War fan and all I can say good work! I can definetely see the inspirations of both games in Garshasp. And of course Persian Mythology is goddamn awesome. Yeah, Greek myth is great too, but the Greek heroes are ignorant,selfish and too much pretentious angsty compared to Persian heroes. They are truly manly.

I did tell some people at the official Ubisoft Forum and some other fanforum about this. Reaction is mixed, some like me would definetely buy it for the PC along Captain Blood and some where not really impressed by the demo video mostly due the graphics...

But I don&#039;t really care. Games are not just graphics, they should also have a good sense of gameplay,story and dialogues. 
And I enjoyed your presentation. Environment looks awesome, music really fits and Garshasp is just a manly badass. I am eager for more game releases on your side!

By the way, when will the game be released for us Westeners? Any new release date?</description>
		<content:encoded><![CDATA[<p>Hey guys,<br />
I am a Prince of Persia(Classics and Sands of Time Trilogy) and God of War fan and all I can say good work! I can definetely see the inspirations of both games in Garshasp. And of course Persian Mythology is goddamn awesome. Yeah, Greek myth is great too, but the Greek heroes are ignorant,selfish and too much pretentious angsty compared to Persian heroes. They are truly manly.</p>
<p>I did tell some people at the official Ubisoft Forum and some other fanforum about this. Reaction is mixed, some like me would definetely buy it for the PC along Captain Blood and some where not really impressed by the demo video mostly due the graphics&#8230;</p>
<p>But I don&#8217;t really care. Games are not just graphics, they should also have a good sense of gameplay,story and dialogues.<br />
And I enjoyed your presentation. Environment looks awesome, music really fits and Garshasp is just a manly badass. I am eager for more game releases on your side!</p>
<p>By the way, when will the game be released for us Westeners? Any new release date?</p>
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